Senior Shader Technical Artist

Opportunity to Work on the Most Prestigious AAA Franchises in the Game Industry!!

  • REMOTE
  • Bellevue, WA
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A bit about us:

We pride ourselves on attracting and developing the best talent available to concept, create, and contribute to the most exciting projects in gaming. Our 25-plus years of game development experience, as well as our combined AAA games industry pedigree, has established us as one of best studios to work for today.

Why join us?

100% Paid Health Benefits, Day 1!!!
401(k) matching!!
Flexible schedule!!
BEST Company Culture!!

Job Details

TOP 5 ATTRIBUTES OF IDEAL CANDIDATE (hard skills, tech, culture, soft skills)

1. Experience Writing Shaders, either using a node-based graph or writing HLSL directly, including knowledge of best practices for GPU performance
2. Expert knowledge of PBR, advanced rendering techniques, shading models, and the relationship between materials and lighting
3. AAA production experience developing games in Unreal, preferably UE5 and using the Layered material system
4. Significant optimization and debugging experience with PIX, GPAD, Nsight, RenderDoc, and/or similar profiling software for both GPU and CPU
5. Highly self-motivated, exceptional problem-solving ability, and works efficiently and independently. Strong organizational and time management skills, focusing on priorities and solving problems in a timely manner

Bonus Skills and Experience:
  • Sound artistic judgment (composition, color, etc.) and an eye for quality.
  • Experience creating materials with Substance Designer, Substance Painter, and Photoshop.
  • Understanding of photogrammetry and scanning processes.
  • Basic Python and/or C++ knowledge or willingness to learn.
  • Experience working in other areas of Tech Art / general artist support and troubleshooting.





Easy Apply Now
Easy Apply Now
Job Details
Managed by Jobot Pro
Location
REMOTE
Job Type
Permanent